A forum dedicated to Neverwinter Nights gamers that wish to roleplay in the Forgotten Realms setting of Daggerdale and it's surrounding areas.
 
HomeHome  FAQFAQ  SearchSearch  MemberlistMemberlist  UsergroupsUsergroups  RegisterRegister  Log inLog in  

Share | 
 

 Encounter Respawns

Go down 
AuthorMessage
E

avatar

Posts : 32
Join date : 2008-05-24
Location : I dunno lol

PostSubject: Encounter Respawns   Wed Jul 22, 2009 11:44 pm

I've been noticing something that I feel is kind of silly.

The encounters seem to respawn pretty quickly. Has this always been like this, or have they recently been changed?

Would make some sense that a place adventurers just cleaned out would remain mostly empty when they're on their way out, I think.

(Less XP for everyone! Twisted Evil )
Back to top Go down
View user profile
Snottling
Admin
Admin
avatar

Posts : 157
Join date : 2008-04-22
Location : Scandinavia

PostSubject: Re: Encounter Respawns   Thu Jul 23, 2009 12:38 am

Nothing has been changed. I'm curious though - which areas are you talking about?
Back to top Go down
View user profile
operationblade
DM
DM
avatar

Posts : 43
Join date : 2009-06-19
Age : 31
Location : UK

PostSubject: Re: Encounter Respawns   Thu Jul 23, 2009 7:54 am

i never really had a problem with respawns myself but i dont like it when they respawn on top of you on the way out.
Back to top Go down
View user profile
E

avatar

Posts : 32
Join date : 2008-05-24
Location : I dunno lol

PostSubject: Re: Encounter Respawns   Thu Jul 23, 2009 10:18 am

First noticed this at the Fire Giants. We got to the third room or so before we headed back and encounters had started to respawn already.

Second case was in the Guardian Rest, with all the golems, where I clearly noticed this as the first encounter had respawned when we got out of the second room. We also ran into all of the encounters again after not having been there for very long.

Last case was in the cultist place in Cormanthor, I can't remember what it's called. Lost something. But we had barely finished the first level, and it didn't take much time, when we had to step outside for a moment and on the way back through it all encounters had respawned.

In one case we also ended up fighting two or three encounters at once as respawned encounters swarmed out of adjacent rooms because we didn't close the doors behind us but adventuring is just dangerous business, after all Razz
Back to top Go down
View user profile
whodatis?
Admin
Admin
avatar

Posts : 421
Join date : 2008-04-21
Location : The Plane of Shadow

PostSubject: Re: Encounter Respawns   Thu Jul 23, 2009 1:11 pm

Those spawns were designed by Doly to come back quicker, making the area more treacherous and challenging.

_________________
The next time you're having a bad day, imagine this: You're a Siamese twin. Your brother, attached at your shoulder is gay. You're not. He has a date coming over today. But you have the only ass. Feel better now???

Back to top Go down
View user profile
E

avatar

Posts : 32
Join date : 2008-05-24
Location : I dunno lol

PostSubject: Re: Encounter Respawns   Fri Jul 24, 2009 3:24 am

I figured as much. This is mainly just out of curiosity, because I never noticed this until now.

So that is all, I think.
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: Encounter Respawns   

Back to top Go down
 
Encounter Respawns
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Daggerdale 2 :: Out of Character Forum :: Questions-
Jump to: